GameSpy Previews Warhammer Onine

Posted on the 14th 2008f May by Dave

GameSpy.com have once again got their hands on Warhammer Online and have played through some of the starting content.

…the early quests in WAR seem to impart a definite sense of “place.” Think about how the early quests in WoW make you feel as if you’re “clocking in” to quest-givers, subsequently running out into the field a few yards to fulfill objectives, and returning to clock out by delivering your quests and collecting rewards. There doesn’t seem to be as much of that in WAR; rather, the early environments seem to be designed around highly-visible events, the consequences of which are evident all around you. In the Dwarf areas, the context is a Greenskin invasion, with the tunneling goblins and squigs and the orc-manned artillery beyond the ramparts.

Read the full impressions @ GameSpy.com

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